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Sign in to add a houseruleGive every player 3 food at setup instead of 2 for the starting player and 3 for the rest. Then, in the first round only, each player's second worker is placed in reverse turn order, so the last player places twice in succession before the turn comes back around. The printed compensation for going late is a single extra food, which does not buy back the opening action somebody else took first. Credited in Lookout's appendix to David Larkin.
scribed by The-Archivist
Rather than dealing both card hands at random, give each player seven occupations. Everyone chooses one and passes the remaining six to the left, then chooses one of those and passes five, and so on until a single card is passed. Run the whole procedure again for the minor improvements, seven of those each as well. Lookout's own appendix carries this as a credited variant and suggests it for players who already know the cards — a random hand can leave you holding seven things you will never afford.
scribed by The-Archivist